Screenshots
Remote Screen
To display live screenshots of players in their cells, the the project must include the Remote Screen project app.

To include Remote Screen in your project you must:
- Licence the Remote Screen project app. See here.
- Add the Remote Screen project app to your project and enabled for the required players.
- Do this is in StudioDX Setup. See here.
- Studio Pro Editor will now attempt to connect to Remote Screen on running players to request\show screenshots.
If successful, the screenshot will be shown in the player's cell (example above) and updated at regular intervals.
NB Remote Screen is only available in TCP mode.
NB The player cell status colour and text reflects player connection status, regardless of Remote Screen connection success. Therefore you might still see a screenshot even though the player has an error.
If a player has an ip address, a camera (📷) icon will be shown in the player's cell.
If the player uses the Remote Screen project app, the Remote Screen Viewer (see below) will launch to connect to the player and view its screen at a larger size and with faster screenshot updates.
If Remote Screen is not available to the player, a simple screenshot window will open instead.
Remote Screen Viewer
Remote Screen Viewer is a simple app to connect to the Remote Screen project app on a player to show screenshots from that player.
NB This app is for getting and showing simple screenshots. It is not a video feed.

Press the disk button to save the currently displayed snapshot to disk.![]()
Press the size † button to toggle between:
- Scale the screenshot to fit on in the viewable area.
- Display the screenshot at original size, with scrollbars if required.
Press the settings button to adjust:
- Screens †
Just get a screenshot the main player screen. - Or, get a screenshot all the screens attached to the player.
- Quality †
Of the screenshots. Lower mean faster & less bandwidth. - Speed †
How rapidly to get the screenshots.